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我的世界蝙蝠轰炸机制作教程 会飞的TNT

小编:3F时间:2015-12-05 09:48回到游戏园首页

  我的世界蝙蝠轰炸机制作教程 会飞的TNT。那今天给大家分享的这个是使用指令制作出来的蝙蝠轰炸机,非常的厉害,那下面就一起来看看到底是一个什么样的指令制作出来这个蝙蝠轰炸机吧!希望大家喜欢。

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  因为蝙蝠会飞,而且是唯一会飞的友善生物,所以蝙蝠最合适。体积也很小。大家也可以用龙,幽灵什么。之后蝙蝠飞到哪哪里就会掉下TNT。原理是TNT刷怪笼矿车骑着蝙蝠。截图:

我的世界刷蝙蝠轰炸机教程

我的世界刷蝙蝠轰炸机教程

  这个频率还算快的,而且好处是可以无限的刷。蝙蝠是隐形+无敌的,所以看不见炸不死。这个唯一的缺点是爆炸后刷怪笼矿车可能会被炸没,其他就是卡电脑。

  指令是:

  /summon MinecartSpawner ~ ~4 ~

  {MinSpawnDelay:10,MaxSpawnDelay:12,SpawnCount:3,Delay:1,RequiredPlayerRange:300,MaxNearbyEntities:150,SpawnRange:10,EntityId:FallingSand,SpawnPotentials:

  [{Type:FallingSand,Properties:{Time:1,DropItem:0,TileID:46,EntityId:FallingSand},Weight:1}],Riding:

  {id:Bat,Invulnerable:1,ActiveEffects:[{Id:14,Duration:9999999,Ambient:1,Amplifier:100}]}}

  大家看到这条指令也是十分的简单。主要是一个刷怪笼矿车。刷怪笼的延迟是10-12,也是高频率,之后刷出的是掉落沙形式的TNT。本人上次还试过刷已经点燃的TNT(PrimedTnt),不过不知为什么刷不出,所以只可以刷没爆的TNT。这个可以放在服务器里炸地图,效果不错。不用手动放TNT了。之后还可以更高级,可以远程轰炸。这样可以防止刷怪笼被炸掉。用的Motion这个NBT,把TNT发射到远方去,这样爆炸就不会炸矿车刷怪笼了。指令:

  /summon MinecartSpawner ~ ~4 ~

  {MinSpawnDelay:10,MaxSpawnDelay:12,SpawnCount:3,Delay:1,RequiredPlayerRange:300,MaxNearbyEntities:150,SpawnRange:10,EntityId:FallingSand,SpawnPotentials:

  [{Type:FallingSand,Properties:{Time:1,DropItem:0,TileID:46,Motion:[1.0,1.0,1.0],EntityId:FallingSand},Weight:1}],Riding:

  {id:Bat,Invulnerable:1,ActiveEffects:[{Id:14,Duration:9999999,Ambient:1,Amplifier:100}]}}

  Motion抛物线大家可以自己调。

  之后是一条很NB的指令,可以在几秒内刷出一个TNT城市。原理还是和刚才的一样。指令:

  /summon MinecartSpawner ~ ~5 ~

  {MinSpawnDelay:10,MaxSpawnDelay:10,SpawnCount:20,Delay:1,RequiredPlayerRange:500,MaxNearbyEntities:150,SpawnRange:5,EntityId:FallingSand,SpawnPotentials:

  [{Type:FallingSand,Properties:{Time:1,DropItem:0,TileID:46,Motion:[1.0,1.0,1.0],EntityId:FallingSand},Weight:1}],Riding:

  {id:MinecartSpawner,MinSpawnDelay:10,MaxSpawnDelay:10,SpawnCount:20,Delay:1,RequiredPlayerRange:500,MaxNearbyEntities:150,SpawnRange:5,EntityId:FallingSand,SpawnPotentials:

  [{Type:FallingSand,Properties:{Time:1,DropItem:0,TileID:46,Motion:[1.0,1.0,1.0],EntityId:FallingSand},Weight:1}],Riding:

  {id:MinecartSpawner,MinSpawnDelay:10,MaxSpawnDelay:10,SpawnCount:20,Delay:1,RequiredPlayerRange:500,MaxNearbyEntities:150,SpawnRange:5,EntityId:FallingSand,SpawnPotentials:

  [{Type:FallingSand,Properties:{Time:1,DropItem:0,TileID:46,Motion:[1.0,1.0,1.0],EntityId:FallingSand},Weight:1}],Riding:

  {id:MinecartSpawner,MinSpawnDelay:10,MaxSpawnDelay:10,SpawnCount:20,Delay:1,RequiredPlayerRange:500,MaxNearbyEntities:150,SpawnRange:5,EntityId:FallingSand,SpawnPotentials:

  [{Type:FallingSand,Properties:{Time:1,DropItem:0,TileID:46,Motion:[1.0,1.0,1.0],EntityId:FallingSand},Weight:1}],Riding:

  {id:MinecartSpawner,MinSpawnDelay:10,MaxSpawnDelay:10,SpawnCount:20,Delay:1,RequiredPlayerRange:500,MaxNearbyEntities:150,SpawnRange:5,EntityId:FallingSand,SpawnPotentials:

  [{Type:FallingSand,Properties:{Time:1,DropItem:0,TileID:46,Motion:[1.0,1.0,1.0],EntityId:FallingSand},Weight:1}],Riding:

  {id:MinecartSpawner,MinSpawnDelay:10,MaxSpawnDelay:10,SpawnCount:20,Delay:1,RequiredPlayerRange:500,MaxNearbyEntities:150,SpawnRange:5,EntityId:FallingSand,SpawnPotentials:

  [{Type:FallingSand,Properties:{Time:1,DropItem:0,TileID:46,Motion:[1.0,1.0,1.0],EntityId:FallingSand},Weight:1}],Riding:

  {id:MinecartSpawner,MinSpawnDelay:10,MaxSpawnDelay:10,SpawnCount:20,Delay:1,RequiredPlayerRange:500,MaxNearbyEntities:150,SpawnRange:5,EntityId:FallingSand,SpawnPotentials:

  [{Type:FallingSand,Properties:{Time:1,DropItem:0,TileID:46,Motion:[1.0,1.0,1.0],EntityId:FallingSand},Weight:1}],Riding:

  {id:MinecartSpawner,MinSpawnDelay:10,MaxSpawnDelay:10,SpawnCount:20,Delay:1,RequiredPlayerRange:500,MaxNearbyEntities:150,SpawnRange:5,EntityId:FallingSand,SpawnPotentials:

  [{Type:FallingSand,Properties:{Time:1,DropItem:0,TileID:46,Motion:[1.0,1.0,1.0],EntityId:FallingSand},Weight:1}],Riding:

  {id:MinecartSpawner,MinSpawnDelay:10,MaxSpawnDelay:10,SpawnCount:20,Delay:1,RequiredPlayerRange:500,MaxNearbyEntities:150,SpawnRange:5,EntityId:FallingSand,SpawnPotentials:

  [{Type:FallingSand,Properties:{Time:1,DropItem:0,TileID:46,Motion:[1.0,1.0,1.0],EntityId:FallingSand},Weight:1}],Riding:

  {id:MinecartSpawner,MinSpawnDelay:10,MaxSpawnDelay:10,SpawnCount:20,Delay:1,RequiredPlayerRange:500,MaxNearbyEntities:150,SpawnRange:5,EntityId:FallingSand,SpawnPotentials:

  [{Type:FallingSand,Properties:{Time:1,DropItem:0,TileID:46,Motion:[1.0,1.0,1.0],EntityId:FallingSand},Weight:1}],Riding:

  {id:MinecartSpawner,MinSpawnDelay:10,MaxSpawnDelay:10,SpawnCount:20,Delay:1,RequiredPlayerRange:500,MaxNearbyEntities:150,SpawnRange:5,EntityId:FallingSand,SpawnPotentials:

  [{Type:FallingSand,Properties:{Time:1,DropItem:0,TileID:46,Motion:[1.0,1.0,1.0],EntityId:FallingSand},Weight:1}],Riding:

  {id:MinecartSpawner,MinSpawnDelay:10,MaxSpawnDelay:10,SpawnCount:20,Delay:1,RequiredPlayerRange:500,MaxNearbyEntities:150,SpawnRange:5,EntityId:FallingSand,SpawnPotentials:

  [{Type:FallingSand,Properties:{Time:1,DropItem:0,TileID:46,Motion:[1.0,1.0,1.0],EntityId:FallingSand},Weight:1}],Riding:

  {id:MinecartSpawner,MinSpawnDelay:10,MaxSpawnDelay:10,SpawnCount:20,Delay:1,RequiredPlayerRange:500,MaxNearbyEntities:150,SpawnRange:5,EntityId:FallingSand,SpawnPotentials:

  [{Type:FallingSand,Properties:{Time:1,DropItem:0,TileID:46,Motion:[1.0,1.0,1.0],EntityId:FallingSand},Weight:1}],Riding:

  {id:MinecartSpawner,MinSpawnDelay:10,MaxSpawnDelay:10,SpawnCount:20,Delay:1,RequiredPlayerRange:500,MaxNearbyEntities:150,SpawnRange:5,EntityId:FallingSand,SpawnPotentials:

  [{Type:FallingSand,Properties:{Time:1,DropItem:0,TileID:46,Motion:[1.0,1.0,1.0],EntityId:FallingSand},Weight:1}],Riding:

  {id:MinecartSpawner,MinSpawnDelay:10,MaxSpawnDelay:10,SpawnCount:20,Delay:1,RequiredPlayerRange:500,MaxNearbyEntities:150,SpawnRange:5,EntityId:FallingSand,SpawnPotentials:

  [{Type:FallingSand,Properties:{Time:1,DropItem:0,TileID:46,Motion:[1.0,1.0,1.0],EntityId:FallingSand},Weight:1}],Riding:

  {id:MinecartSpawner,MinSpawnDelay:10,MaxSpawnDelay:10,SpawnCount:20,Delay:1,RequiredPlayerRange:500,MaxNearbyEntities:150,SpawnRange:5,EntityId:FallingSand,SpawnPotentials:

  [{Type:FallingSand,Properties:{Time:1,DropItem:0,TileID:46,Motion:[1.0,1.0,1.0],EntityId:FallingSand},Weight:1}],Riding:

  {id:Bat,Invulnerable:1,ActiveEffects:[{Id:14,Duration:9999999,Ambient:1,Amplifier:100}]}}}}}}}}}}}}}}}}}

  PS:在此非常感谢我的世界玩家佚名的分享。

  以上就是我的世界蝙蝠轰炸机制作教程 会飞的TNT。更多精彩尽在游戏园我的世界专区。

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